Dear SMU Community,
Squid Game was a Netflix hit in 2021, where dark twists turned innocent childhood memories into survival matches. Those children’s playground games from the TV series remind us of our childhood.
Does any of these games, Red Light, Green Light, Tug of War, Marbles, etc., look familiar to the one you played in the neighbourhood alleys as a kid? Have we forgotten our childhood pastimes? Where are those playful culture and spirits?
For the month of March, SMU Libraries invite you to relive the memories of our childhood. Watch videos on the games we played, read books about the theories behind the games and be inspired to create our own games by this SMU Libraries Curate.
Books
Children's games in the new media age : childlore, media and the playground / Richards, Chris
e-Book
*Monopoly, money, and you : how to profit from the game's secrets of success / Orbanes, Philip
e-Book
The game maker's apprentice: Game development for beginners / Habgood, Jacob & Overmars, Mark
e-Book
*Click here for help to access eBooks from O’Reilly Safari for Higher Education.
Articles
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A cross-cultural comparison of objectivity in childhood games: Iran and the United States
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Gamifying place, reimagining publicness: The heterotopic inscriptions of Pokémon Go
*WOODS, Orlando -
Mind the gap! Differences between parents’ childhood games and their children’s game preferences
*SMU Authors
Videos
This selection of resources is curated by your friendly Computing and Information Systems Research Librarian: Xia Wei.